Best vietnam war games




















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Hours of Darkness is a more interesting take on the first person setting but relies on the player to use mostly stealth to complete the story found in the DLC, then running across the map with guns, blazing. The DLC pack allows the player to play as the character Wendell Redler who first appeared in the base game of Far Cry 5, whose backstory is that he's a veteran of the Vietnam war. The DLC pack allow the player to sneak around to attempt to escape from the mountainous jungle of Vietnam as hostiles hunt for him while aiding other characters in trouble, along the way.

The character can also handle guns and shoot but the game was designed in such a way to rely on moving around without firing a weapon and avoid being detected by the Vietcong, which is more of a better option. Ubisoft have been well known for making games on top of their base games of Far Cry as DLC or spin-offs, one of the more well known being Blood Dragon which takes the wild 80s futuristic concept aesthetic for its standalone game, so it was a treat to have learnt that Far Cry 5 had Hours of Darkness for their DLC pack.

Also an interesting entry for this list as it's a game was developed by Ubisoft Shanghai studio in China who were allies to the Vietcong during the time as well as Ubisoft themselves, who are headquartered in France, which maybe explains why it had taken the major publisher with the studio a while to make a game and to have developed in such a way, with the optional stealth gameplay present.

The game still sports the same setting and weapons, character and solider designs, just like every other game, the gameplay mechanics change how the game is played. The developers have even labelled this the first Far Cry experience set in a warzone, as the other Far Cry games are set in occupied territory where that isn't an active war.

It was the 2nd released Battlefield game in the overall series, released after Battlefield , maybe more of a spin-off then in the actual series. Battlefield Vietnam takes many elements from the first game such as control point objective but uses the Vietnam setting with the weapons. Many of the maps are historically based on real settings such as the Ho Chi Minh Trail, Battle of Hue and Fall of Saigon, making it another early attempt to giving the game the realism it offers with the setting.

The game can be played solo with the help of bots and not just with other players in a multiplayer game. The game had a re-release titled Battlefield Redux, which offered new vehicles, maps and weapons.

The game also used asymmetric balanced gameplay between the two main armies, the American Army and the Vietcong army. Both sides are extremely different in terms of the army but tweaked to the point to balance the gameplay to fit the conditions in the real world to how it was during the war.

The American Army had more armored vehicles and explosive force while the Vietcong army were more about numbers and defending against vehicles and relied more on their troops and even had the advantage of tunnels to help them, which helped the entire game to make the gameplay more balanced.

Being a multiplayer only type of game and while the multiplayer mode holds strong, the idea of a Battlefield game with single player only element is one of the well requested games from fans as DICE are known to have made many games later, which are set between eras such as Battlefield 1, with the presentation it had. I think Battlefield Vietnam was good enough for a game, even if it were a multiplayer only game.

It is maybe worth waiting for a single player only Vietnam game in the future after seeing the later Battlefield titles as Battlefield Vietnam was one of the earliest released game in the series. Like many of the games, if not just the multiplayer, the player gets to choose to play as a solider from the American Army, South Vietnam and Australian Army on the allied side or select to play as the Vietcong of the North Vietnam army on the opposing side.

For the game, like a few games, the players can take control of vehicles, from tanks to helicopters and are more modelled closely to their real life counterparts to date. It's another game which had maps which are based on historic locations and battles but because the areas look closely like each other, they're divided into three different themes, which they've labelled Jungle, Urban and Rural and are used to help with multiple of game modes found within the game, maybe something new to get away from the previous entry.

The game also has asymmetric gameplay to set the type of conditions the war had like the previous entry, with the Allies having more armored power against the Vietcong which relied more on troops.

The series itself is considered a sequel to the first Rising Storm game set in World War 2 but there's nothing that closely tied in to the first game, other then new features of the series such as helicopters and other air vehicles. The overall experience found in the game is the developers have tried to include as much of what the Vietnam War had into the game in terms of content as the game was released recently.

The game is huge, currently weighing in at over 60 gigabytes, to maybe add to the level of great detail the game has across all forms of content. The game has loads of DLC which cost a bit extra to use and to own, maybe to support the game in this day of age, so it may not be for everyone, with how to access some of the content.

The player can unlock new content and items across both factions and unlock content from both sides as the player progresses by levelling their character profile with experience. Rising Storm 2 maybe your modern shooter for modern day hardware and it's just a beef up multiplayer experience compared to the other games that they're offering, for the modern player.

Vietcong is an extremely straight-forward first person shooter game released for the PC in It was developed by Pterodon and Illusion Softworks and published by Gathering of Developers. The game places the player in the usual jungle and tunnel filled levels, with the player travelling and shooting the Vietcong enemies. The game mixes it up a little bit by allowing the player to avoid traps in the game, as well as having an AI controlled character the player has to also take care off.

It's the usual straightforward shooter with nothing more. At times, the player can also call in airstrikes to help in some levels but that's really about it. Vietcong was at least good enough for as there were't as many 3D first person shooter rendered games out there at the time.

It's listed as as there's another game of the same name released recently on Steam, to try to avoid the confusion with that game, I'm not sure why, that developer hadn't done their research. The game was successful enough to have spawned a sequel titled Vietcong 2 in , again for the PC but it was published by 2K Games Czech division and not the Gathering of Developers.

The story is more focused on the Tet Offensive in Hue and has more urban levels then the first game and not the jungle or rural image that the Vietnam war is commonly seen, maybe to offer more of a better experience then the common scenario that many soldiers had endured.

There's loads of eye candy to be entertained and moves away from the jungle environment as there's so many buildings to run pass in the entire game. The game also has another chapter for the player to play as a Vietcong solider in the Tet Offensive, later in the game.

It's still the linear first person shooter to complete. Still very different at the time of the games release. Over 40 memorable ground and space locations are playable, including some unforgettable battlegrounds from the movies such as Yavin IV, Tatooine and Dagobah. Rome: Total War is an incredibly immersive historical PC war game with a lavish presentation reminiscent of an epic historical movie.

Everything from its large-scale warfare to its soundtrack and voice acting makes it a standout in the Total War series and a favorite among critics. Rome: Total War features gameplay with real-time tactical battles in a turn-based strategic campaign that takes place across Europe, North Africa and the Near East.

Up to 10, soldiers can appear on the screen at once under your control. These legions are each categorized into infantry, cavalry, archers and artillery. Your army can take on other armies and invade villages in a battle system reminiscent of a complex game of rock, paper, scissors. As you strive to take over the world, you'll need diplomats to negotiate trade routes that help build your economy and spies to scout out cities and armies to get the upper hand in battles.

The gameplay is simple with various missions that have you start off building a base, collecting resources, and amassing an army. You utilize the usual types of RTS combat units — spies, tanks and helicopters — and can harness the power of futuristic cyborgs, rocketeers and more. Battlefield 1 is a visually striking, first-person shooter that is at its best in its phenomenal online multiplayer mode. Players partake in large-scale theatrical battles featuring up to 64 players at once that can last up to an hour in wide open maps with destructible environments.

Once you start securing positions across the map, the action ratchets up another level. Imagine resuscitating teammates while explosions engulf you or riding horses past tanks in the Sinai Desert while avoiding a spray of bullets from airplanes above. That's just a taste of the amazing action you'll find in Battlefield 1. The enthralling plot has your character seeking revenge while rebuilding a mercenary unit in the midst of war.

You get to choose whether you want to stealthy incapacitate enemies with a tranquilizer gun or unleash carnage by calling in an airstrike.



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